Free math pogo stick game

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Sure, but making a good input buffer is not a trivial solution, my code while it works, is buggy and I think having a basic Input buffer supported by the engine would be good for action games, maybe devs who want a cheat code, fighting games, metroidvanias, action rpgs, etc.

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If this enhancement will not be used often, can it be worked around with a few lines of script?: Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:ĭescribe implementation detail for your proposal (in code), if possible:īasically a circular list that reads the inputs and output a signal if a certain movement is input. It would make my life easier, implementing an input buffer for my game. Describe how this feature / enhancement will help your project:

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